Fix cameras and kdizd intro for true color mode

This commit is contained in:
Magnus Norddahl 2016-06-13 03:16:48 +02:00
commit cc10c2a970
5 changed files with 126 additions and 16 deletions

View file

@ -974,6 +974,8 @@ void R_RenderViewToCanvas (AActor *actor, DCanvas *canvas,
R_RenderActorView (actor, dontmaplines);
R_EndDrawerCommands();
RenderTarget = screen;
bRenderingToCanvas = false;
R_ExecuteSetViewSize ();
@ -981,8 +983,6 @@ void R_RenderViewToCanvas (AActor *actor, DCanvas *canvas,
R_SetupBuffer ();
screen->Unlock ();
R_EndDrawerCommands();
viewactive = savedviewactive;
r_swtruecolor = savedoutputformat;