- Added more DECORATE conversions by Karate Chris.
SVN r1108 (trunk)
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affd0e5034
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14 changed files with 497 additions and 656 deletions
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@ -10,35 +10,12 @@
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class AArtiBoostArmor : public AInventory
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{
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DECLARE_ACTOR (AArtiBoostArmor, AInventory)
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DECLARE_CLASS (AArtiBoostArmor, AInventory)
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public:
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bool Use (bool pickup);
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};
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FState AArtiBoostArmor::States[] =
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{
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#define S_ARTI_ARMOR1 0
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S_BRIGHT (BRAC, 'A', 4, NULL , &States[1]),
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S_BRIGHT (BRAC, 'B', 4, NULL , &States[2]),
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S_BRIGHT (BRAC, 'C', 4, NULL , &States[3]),
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S_BRIGHT (BRAC, 'D', 4, NULL , &States[4]),
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S_BRIGHT (BRAC, 'E', 4, NULL , &States[5]),
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S_BRIGHT (BRAC, 'F', 4, NULL , &States[6]),
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S_BRIGHT (BRAC, 'G', 4, NULL , &States[7]),
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S_BRIGHT (BRAC, 'H', 4, NULL , &States[0]),
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};
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IMPLEMENT_ACTOR (AArtiBoostArmor, Hexen, 8041, 22)
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PROP_Flags (MF_SPECIAL|MF_COUNTITEM)
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PROP_Flags2 (MF2_FLOATBOB)
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PROP_SpawnState (0)
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PROP_Inventory_DefMaxAmount
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PROP_Inventory_PickupFlash (1)
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PROP_Inventory_FlagsSet (IF_INVBAR|IF_FANCYPICKUPSOUND)
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PROP_Inventory_Icon ("ARTIBRAC")
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PROP_Inventory_PickupSound ("misc/p_pkup")
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PROP_Inventory_PickupMessage("$TXT_ARTIBOOSTARMOR")
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END_DEFAULTS
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IMPLEMENT_CLASS (AArtiBoostArmor)
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bool AArtiBoostArmor::Use (bool pickup)
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{
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