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cc9a2e5121
283 changed files with 3308 additions and 2963 deletions
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@ -130,7 +130,7 @@ double ViewSin, ViewTanSin;
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AActor *camera; // [RH] camera to draw from. doesn't have to be a player
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double r_TicFracF; // same as floating point
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DWORD r_FrameTime; // [RH] Time this frame started drawing (in ms)
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uint32_t r_FrameTime; // [RH] Time this frame started drawing (in ms)
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bool r_NoInterpolate;
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bool r_showviewer;
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@ -318,7 +318,7 @@ subsector_t *R_PointInSubsector (fixed_t x, fixed_t y)
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}
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while (!((size_t)node & 1));
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return (subsector_t *)((BYTE *)node - 1);
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return (subsector_t *)((uint8_t *)node - 1);
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}
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//==========================================================================
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