Removed more literal references to AInventory.

This commit is contained in:
Christoph Oelckers 2018-12-04 17:00:48 +01:00
commit cd563cc4db
29 changed files with 80 additions and 93 deletions

View file

@ -2966,7 +2966,6 @@ void AM_drawKeys ()
// Find the key's own color.
// Only works correctly if single-key locks have lower numbers than any-key locks.
// That is the case for all default keys, however.
int P_GetMapColorForKey (AInventory * key);
int c = P_GetMapColorForKey(key);
if (c >= 0) color.FromRGB(RPART(c), GPART(c), BPART(c));
@ -3066,8 +3065,7 @@ void AM_drawThings ()
}
else if (am_showkeys)
{
int P_GetMapColorForKey (AInventory * key);
int c = P_GetMapColorForKey(static_cast<AInventory *>(t));
int c = P_GetMapColorForKey(t);
if (c >= 0) color.FromRGB(RPART(c), GPART(c), BPART(c));
else color = AMColors[AMColors.ThingColor_CountItem];