Removed more literal references to AInventory.
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3d28006eda
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29 changed files with 80 additions and 93 deletions
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@ -377,8 +377,6 @@ T* Create(Args&&... args)
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}
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class AInventory;//
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// When you write to a pointer to an Object, you must call this for
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// proper bookkeeping in case the Object holding this pointer has
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// already been processed by the GC.
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