- refactored global sides array to be more VM friendly.

- moved FLevelLocals to its own header to resolve some circular include conflicts.
This commit is contained in:
Christoph Oelckers 2017-01-08 18:45:30 +01:00
commit cd7986b1b1
117 changed files with 354 additions and 251 deletions

View file

@ -48,6 +48,7 @@
#include "g_level.h"
#include "r_renderer.h"
#include "d_player.h"
#include "g_levellocals.h"
//==========================================================================
//

View file

@ -71,6 +71,7 @@
#include "r_utility.h"
#include "a_ammo.h"
#include "math/cmath.h"
#include "g_levellocals.h"
static FRandom pr_script("FScript");

View file

@ -43,6 +43,7 @@
#include "cmdlib.h"
#include "p_lnspec.h"
#include "gi.h"
#include "g_levellocals.h"
#include "xlat/xlat.h"
void T_Init();

View file

@ -55,6 +55,7 @@
#include "doomerrors.h"
#include "doomstat.h"
#include "serializer.h"
#include "g_levellocals.h"
//==========================================================================
//