- refactored global sides array to be more VM friendly.

- moved FLevelLocals to its own header to resolve some circular include conflicts.
This commit is contained in:
Christoph Oelckers 2017-01-08 18:45:30 +01:00
commit cd7986b1b1
117 changed files with 354 additions and 251 deletions

View file

@ -16,6 +16,7 @@
#include "d_player.h"
#include "a_armor.h"
#include "r_data/sprites.h"
#include "g_levellocals.h"
static FRandom pr_morphmonst ("MorphMonster");