- refactored global sides array to be more VM friendly.

- moved FLevelLocals to its own header to resolve some circular include conflicts.
This commit is contained in:
Christoph Oelckers 2017-01-08 18:45:30 +01:00
commit cd7986b1b1
117 changed files with 354 additions and 251 deletions

View file

@ -49,6 +49,7 @@
#include "a_morph.h"
#include "a_armor.h"
#include "a_ammo.h"
#include "g_levellocals.h"
// [RH] Actually handle the cheat. The cheat code in st_stuff.c now just
// writes some bytes to the network data stream, and the network code