- refactored global sides array to be more VM friendly.

- moved FLevelLocals to its own header to resolve some circular include conflicts.
This commit is contained in:
Christoph Oelckers 2017-01-08 18:45:30 +01:00
commit cd7986b1b1
117 changed files with 354 additions and 251 deletions

View file

@ -51,6 +51,7 @@
#include "p_spec.h"
#include "math/cmath.h"
#include "actorptrselect.h"
#include "g_levellocals.h"
// Set of spawnable things for the Thing_Spawn and Thing_Projectile specials.
FClassMap SpawnableThings;