- Fixed: Windowed mode always needs to draw to the temporary surface, even
when not gamma correcting, so that D3DFB::GetCurrentScreen() can read from it. SVN r2007 (trunk)
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3 changed files with 5 additions and 2 deletions
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November 28, 2009
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- Fixed: Windowed mode always needs to draw to the temporary surface, even
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when not gamma correcting, so that D3DFB::GetCurrentScreen() can read from
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it.
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- Use the spawned class's scale as default for ScriptedMarine instead of
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DoomPlayer.
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