- Fixed: Windowed mode always needs to draw to the temporary surface, even

when not gamma correcting, so that D3DFB::GetCurrentScreen() can read from
  it.


SVN r2007 (trunk)
This commit is contained in:
Randy Heit 2009-11-29 02:33:52 +00:00
commit cdb26a9b28
3 changed files with 5 additions and 2 deletions

View file

@ -1,4 +1,7 @@
November 28, 2009
- Fixed: Windowed mode always needs to draw to the temporary surface, even
when not gamma correcting, so that D3DFB::GetCurrentScreen() can read from
it.
- Use the spawned class's scale as default for ScriptedMarine instead of
DoomPlayer.