- Moved thingdef_codeptr.cpp into thingdef/ with the other thingdef files.

- Fixed: After loading a savegame, G_UnSnapshotLevel() destroyed the
  unmorphed versions of players because it thought they were extras.


SVN r694 (trunk)
This commit is contained in:
Randy Heit 2008-01-12 01:17:37 +00:00
commit ce388163e1
5 changed files with 20 additions and 2 deletions

View file

@ -9,7 +9,7 @@
#include "m_random.h"
#include "a_sharedglobal.h"
#define MORPHTICS (4*TICRATE)
#define MORPHTICS (40*TICRATE)
static FRandom pr_morphmonst ("MorphMonster");