- Moved thingdef_codeptr.cpp into thingdef/ with the other thingdef files.
- Fixed: After loading a savegame, G_UnSnapshotLevel() destroyed the unmorphed versions of players because it thought they were extras. SVN r694 (trunk)
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src/thingdef/thingdef_codeptr.cpp
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src/thingdef/thingdef_codeptr.cpp
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