- Changed true color texture creation to use a newly defined Bitmap class
instead of having the copy functions in the frame buffer class. - Fixed: The WolfSS didn't have its obituary defined. SVN r915 (trunk)
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17 changed files with 648 additions and 505 deletions
12
src/r_data.h
12
src/r_data.h
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@ -94,7 +94,7 @@ public:
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void Unload ();
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virtual void SetFrontSkyLayer ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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int GetSourceLump() { return DefinitionLump; }
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protected:
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@ -261,7 +261,7 @@ public:
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const BYTE *GetPixels ();
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -329,7 +329,7 @@ protected:
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void DecompressDXT3 (FWadLump &lump, bool premultiplied, BYTE *tcbuf = NULL);
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void DecompressDXT5 (FWadLump &lump, bool premultiplied, BYTE *tcbuf = NULL);
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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friend class FTexture;
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@ -345,7 +345,7 @@ public:
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const BYTE *GetPixels ();
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -397,7 +397,7 @@ public:
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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@ -454,7 +454,7 @@ public:
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void Unload ();
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FTextureFormat GetFormat ();
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int CopyTrueColorPixels(BYTE *buffer, int buf_pitch, int buf_height, int x, int y, int rotate);
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int CopyTrueColorPixels(FBitmap *bmp, int x, int y, int rotate);
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bool UseBasePalette();
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int GetSourceLump() { return SourceLump; }
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