- safety commit. To finalize we need a better vertex buffer interface.

This commit is contained in:
Christoph Oelckers 2018-10-25 00:49:39 +02:00
commit cead0194bd
9 changed files with 129 additions and 126 deletions

View file

@ -48,6 +48,7 @@
#include "vm.h"
#include "r_videoscale.h"
#include "i_time.h"
#include "hwrenderer/scene/hw_portal.h"
CVAR(Bool, gl_scale_viewport, true, CVAR_ARCHIVE);
@ -172,6 +173,12 @@ DSimpleCanvas::~DSimpleCanvas ()
DFrameBuffer::DFrameBuffer (int width, int height)
{
SetSize(width, height);
mPortalState = new FPortalSceneState;
}
DFrameBuffer::~DFrameBuffer()
{
delete mPortalState;
}
void DFrameBuffer::SetSize(int width, int height)