- fixed a few oversights.

- switched p_buildmap to use the floating point variants of the linedef/sector init methods.
This commit is contained in:
Christoph Oelckers 2016-03-30 11:25:02 +02:00
commit ced30e7bbb
7 changed files with 77 additions and 89 deletions

View file

@ -435,7 +435,7 @@ bool EV_DoFloor (DFloor::EFloor floortype, line_t *line, int tag,
case DFloor::floorRaiseAndChange:
floor->m_Direction = 1;
newheight = sec->_f_CenterFloor() + height;
newheight = sec->CenterFloor() + height;
floor->m_FloorDestDist = sec->floorplane.PointToDist (sec->centerspot, newheight);
if (line != NULL)
{