- moved the CVAR definitions from gl/ to hwrenderer/.
- disabled gl_texture_format because in its existing form it is mostly a useless feature.
This commit is contained in:
parent
3129840a04
commit
ceeb479261
25 changed files with 49 additions and 70 deletions
|
|
@ -30,7 +30,7 @@
|
|||
#include "gl/system/gl_system.h"
|
||||
#include "gl/system/gl_interface.h"
|
||||
#include "gl/data/gl_vertexbuffer.h"
|
||||
#include "gl/system/gl_cvars.h"
|
||||
#include "hwrenderer/utility/hw_cvars.h"
|
||||
#include "gl/shaders/gl_shader.h"
|
||||
#include "gl/renderer/gl_renderer.h"
|
||||
#include "gl/renderer/gl_colormap.h"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue