- moved the CVAR definitions from gl/ to hwrenderer/.

- disabled gl_texture_format because in its existing form it is mostly a useless feature.
This commit is contained in:
Christoph Oelckers 2018-04-25 20:33:55 +02:00
commit ceeb479261
25 changed files with 49 additions and 70 deletions

View file

@ -31,7 +31,7 @@
#include "r_utility.h"
#include "g_levellocals.h"
#include "gl/system/gl_cvars.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/data/gl_vertexbuffer.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_lightdata.h"

View file

@ -37,7 +37,7 @@
#include "hwrenderer/dynlights/hw_dynlightdata.h"
#include "gl/system/gl_interface.h"
#include "gl/system/gl_cvars.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_lightdata.h"
#include "gl/renderer/gl_renderstate.h"

View file

@ -44,7 +44,7 @@
#include "gl/dynlights/gl_lightbuffer.h"
#include "gl/system/gl_interface.h"
#include "gl/system/gl_framebuffer.h"
#include "gl/system/gl_cvars.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/renderer/gl_lightdata.h"
#include "gl/renderer/gl_renderstate.h"
#include "gl/renderer/gl_renderbuffers.h"

View file

@ -41,7 +41,7 @@
#include "r_data/r_vanillatrans.h"
#include "gl/system/gl_interface.h"
#include "gl/system/gl_cvars.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/renderer/gl_lightdata.h"
#include "gl/renderer/gl_renderstate.h"
#include "gl/renderer/gl_renderer.h"

View file

@ -33,7 +33,7 @@
#include "hwrenderer/textures/hw_material.h"
#include "gl/renderer/gl_lightdata.h"
#include "gl/system/gl_cvars.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/system/gl_interface.h"
#include "gl/scene/gl_drawinfo.h"

View file

@ -29,7 +29,7 @@
#include "hwrenderer/dynlights/hw_dynlightdata.h"
#include "gl/system/gl_interface.h"
#include "gl/system/gl_cvars.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/renderer/gl_lightdata.h"
#include "gl/renderer/gl_renderstate.h"
#include "gl/renderer/gl_renderer.h"

View file

@ -34,7 +34,7 @@
#include "g_levellocals.h"
#include "gl/system/gl_interface.h"
#include "gl/system/gl_cvars.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/renderer/gl_renderer.h"
#include "gl/renderer/gl_lightdata.h"
#include "gl/renderer/gl_renderstate.h"