- moved the CVAR definitions from gl/ to hwrenderer/.

- disabled gl_texture_format because in its existing form it is mostly a useless feature.
This commit is contained in:
Christoph Oelckers 2018-04-25 20:33:55 +02:00
commit ceeb479261
25 changed files with 49 additions and 70 deletions

View file

@ -28,7 +28,7 @@
#include "gl_stereo_leftright.h"
#include "vectors.h" // RAD2DEG
#include "doomtype.h" // M_PI
#include "gl/system/gl_cvars.h"
#include "hwrenderer/utility/hw_cvars.h"
#include "gl/system/gl_system.h"
#include "gl/renderer/gl_renderstate.h"
#include "gl/renderer/gl_renderer.h"