Directory restructuring to make it easier to version projects that don't build zdoom.exe.

SVN r4 (trunk)
This commit is contained in:
Randy Heit 2006-02-24 04:48:15 +00:00
commit cf11cbdb30
821 changed files with 361202 additions and 0 deletions

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src/doomdef.cpp Normal file
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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
// DoomDef - basic defines for DOOM, e.g. Version, game mode
// and skill level, and display parameters.
//
//-----------------------------------------------------------------------------
#include "doomdef.h"
// Location for any defines turned variables.