Directory restructuring to make it easier to version projects that don't build zdoom.exe.
SVN r4 (trunk)
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70
src/g_shared/a_flashfader.cpp
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70
src/g_shared/a_flashfader.cpp
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#include "a_sharedglobal.h"
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#include "g_level.h"
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#include "d_player.h"
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IMPLEMENT_POINTY_CLASS (DFlashFader)
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DECLARE_POINTER (ForWho)
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END_POINTERS
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DFlashFader::DFlashFader ()
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{
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}
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DFlashFader::DFlashFader (float r1, float g1, float b1, float a1,
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float r2, float g2, float b2, float a2,
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float time, AActor *who)
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: TotalTics ((int)(time*TICRATE)), StartTic (level.time), ForWho (who)
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{
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Blends[0][0]=r1; Blends[0][1]=g1; Blends[0][2]=b1; Blends[0][3]=a1;
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Blends[1][0]=r2; Blends[1][1]=g2; Blends[1][2]=b2; Blends[1][3]=a2;
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}
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DFlashFader::~DFlashFader ()
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{
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SetBlend (1.f);
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}
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void DFlashFader::Serialize (FArchive &arc)
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{
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Super::Serialize (arc);
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arc << TotalTics << StartTic << ForWho;
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for (int i = 1; i >= 0; --i)
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for (int j = 3; j >= 0; --j)
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arc << Blends[i][j];
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}
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void DFlashFader::Tick ()
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{
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if (ForWho == NULL || ForWho->player == NULL)
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{
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Destroy ();
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return;
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}
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if (level.time >= StartTic+TotalTics)
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{
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SetBlend (1.f);
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Destroy ();
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return;
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}
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SetBlend ((float)(level.time - StartTic) / (float)TotalTics);
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}
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void DFlashFader::SetBlend (float time)
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{
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if (ForWho == NULL || ForWho->player == NULL)
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{
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return;
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}
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player_t *player = ForWho->player;
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float iT = 1.f - time;
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player->BlendR = Blends[0][0]*iT + Blends[1][0]*time;
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player->BlendG = Blends[0][1]*iT + Blends[1][1]*time;
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player->BlendB = Blends[0][2]*iT + Blends[1][2]*time;
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player->BlendA = Blends[0][3]*iT + Blends[1][3]*time;
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}
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void DFlashFader::Cancel ()
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{
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TotalTics = level.time - StartTic;
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Blends[1][3] = 0.f;
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}
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