Directory restructuring to make it easier to version projects that don't build zdoom.exe.
SVN r4 (trunk)
This commit is contained in:
commit
cf11cbdb30
821 changed files with 361202 additions and 0 deletions
688
src/win32/i_system.cpp
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688
src/win32/i_system.cpp
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@ -0,0 +1,688 @@
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// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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// $Log:$
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//
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// DESCRIPTION:
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//
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//-----------------------------------------------------------------------------
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#include <stdlib.h>
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#include <stdio.h>
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#include <io.h>
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#include <direct.h>
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#include <string.h>
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#include <process.h>
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#include <stdarg.h>
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#include <sys/types.h>
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#include <sys/timeb.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <mmsystem.h>
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#include "hardware.h"
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#include "doomerrors.h"
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#include <math.h>
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#include "doomtype.h"
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#include "version.h"
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#include "doomdef.h"
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#include "cmdlib.h"
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#include "m_argv.h"
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#include "m_misc.h"
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#include "i_video.h"
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#include "i_sound.h"
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#include "i_music.h"
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#include "resource.h"
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#include "d_main.h"
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#include "d_net.h"
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#include "g_game.h"
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#include "i_input.h"
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#include "i_system.h"
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#include "c_dispatch.h"
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#include "templates.h"
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#include "stats.h"
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|
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EXTERN_CVAR (String, language)
|
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|
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#ifdef USEASM
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extern "C" void STACK_ARGS CheckMMX (CPUInfo *cpu);
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||||
#endif
|
||||
|
||||
extern "C"
|
||||
{
|
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double SecondsPerCycle = 1e-8;
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double CyclesPerSecond = 1e8; // 100 MHz
|
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CPUInfo CPU;
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}
|
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|
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extern HWND Window, ConWindow;
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extern HINSTANCE g_hInst;
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|
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UINT TimerPeriod;
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UINT TimerEventID;
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UINT MillisecondsPerTic;
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HANDLE NewTicArrived;
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DWORD LanguageIDs[4];
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void CalculateCPUSpeed ();
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|
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int (*I_GetTime) (bool saveMS);
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int (*I_WaitForTic) (int);
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|
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os_t OSPlatform;
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|
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void I_Tactile (int on, int off, int total)
|
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{
|
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// UNUSED.
|
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on = off = total = 0;
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}
|
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|
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ticcmd_t emptycmd;
|
||||
ticcmd_t *I_BaseTiccmd(void)
|
||||
{
|
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return &emptycmd;
|
||||
}
|
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|
||||
static DWORD basetime = 0;
|
||||
|
||||
// [RH] Returns time in milliseconds
|
||||
unsigned int I_MSTime (void)
|
||||
{
|
||||
DWORD tm;
|
||||
|
||||
tm = timeGetTime();
|
||||
if (!basetime)
|
||||
basetime = tm;
|
||||
|
||||
return tm - basetime;
|
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}
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|
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static DWORD TicStart;
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static DWORD TicNext;
|
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|
||||
//
|
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// I_GetTime
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// returns time in 1/35th second tics
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//
|
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int I_GetTimePolled (bool saveMS)
|
||||
{
|
||||
DWORD tm;
|
||||
|
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tm = timeGetTime();
|
||||
if (!basetime)
|
||||
basetime = tm;
|
||||
|
||||
if (saveMS)
|
||||
{
|
||||
TicStart = tm;
|
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TicNext = (tm * TICRATE / 1000 + 1) * 1000 / TICRATE;
|
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}
|
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|
||||
return ((tm-basetime)*TICRATE)/1000;
|
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}
|
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|
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int I_WaitForTicPolled (int prevtic)
|
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{
|
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int time;
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|
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while ((time = I_GetTimePolled(false)) <= prevtic)
|
||||
;
|
||||
|
||||
return time;
|
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}
|
||||
|
||||
|
||||
static int tics;
|
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DWORD ted_start, ted_next;
|
||||
|
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int I_GetTimeEventDriven (bool saveMS)
|
||||
{
|
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if (saveMS)
|
||||
{
|
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TicStart = ted_start;
|
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TicNext = ted_next;
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}
|
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return tics;
|
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}
|
||||
|
||||
int I_WaitForTicEvent (int prevtic)
|
||||
{
|
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while (prevtic >= tics)
|
||||
{
|
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WaitForSingleObject (NewTicArrived, 1000/TICRATE);
|
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}
|
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|
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return tics;
|
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}
|
||||
|
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void CALLBACK TimerTicked (UINT id, UINT msg, DWORD user, DWORD dw1, DWORD dw2)
|
||||
{
|
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tics++;
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ted_start = timeGetTime ();
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ted_next = ted_start + MillisecondsPerTic;
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SetEvent (NewTicArrived);
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}
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// Returns the fractional amount of a tic passed since the most recent tic
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fixed_t I_GetTimeFrac (DWORD *ms)
|
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{
|
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DWORD now = timeGetTime();
|
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if (ms) *ms = TicNext;
|
||||
DWORD step = TicNext - TicStart;
|
||||
if (step == 0)
|
||||
{
|
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return FRACUNIT;
|
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}
|
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else
|
||||
{
|
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fixed_t frac = clamp<fixed_t> ((now - TicStart)*FRACUNIT/step, 0, FRACUNIT);
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return frac;
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}
|
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}
|
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|
||||
void I_WaitVBL (int count)
|
||||
{
|
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// I_WaitVBL is never used to actually synchronize to the
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// vertical blank. Instead, it's used for delay purposes.
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Sleep (1000 * count / 70);
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}
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// [RH] Detect the OS the game is running under
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void I_DetectOS (void)
|
||||
{
|
||||
OSVERSIONINFO info;
|
||||
const char *osname;
|
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|
||||
info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
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GetVersionEx (&info);
|
||||
|
||||
switch (info.dwPlatformId)
|
||||
{
|
||||
case VER_PLATFORM_WIN32s:
|
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OSPlatform = os_Win32s;
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osname = "3.x";
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break;
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|
||||
case VER_PLATFORM_WIN32_WINDOWS:
|
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OSPlatform = os_Win95;
|
||||
if (info.dwMinorVersion < 10)
|
||||
{
|
||||
osname = "95";
|
||||
}
|
||||
else if (info.dwMinorVersion < 90)
|
||||
{
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osname = "98";
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||||
}
|
||||
else
|
||||
{
|
||||
osname = "Me";
|
||||
}
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||||
break;
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||||
|
||||
case VER_PLATFORM_WIN32_NT:
|
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OSPlatform = info.dwMajorVersion < 5 ? os_WinNT : os_Win2k;
|
||||
if (OSPlatform == os_WinNT)
|
||||
{
|
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osname = "NT";
|
||||
}
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||||
else if (info.dwMinorVersion == 0)
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||||
{
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||||
osname = "2000";
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||||
}
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||||
else
|
||||
{
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||||
osname = "XP";
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||||
}
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||||
break;
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||||
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||||
default:
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OSPlatform = os_unknown;
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osname = "Unknown OS";
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break;
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}
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Printf ("OS: Windows %s %lu.%lu (Build %lu)\n",
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osname,
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info.dwMajorVersion, info.dwMinorVersion,
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OSPlatform == os_Win95 ? info.dwBuildNumber & 0xffff : info.dwBuildNumber);
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if (info.szCSDVersion[0])
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{
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Printf (" %s\n", info.szCSDVersion);
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}
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if (OSPlatform == os_Win32s)
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{
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I_FatalError ("Sorry, Win32s is not supported.\n"
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"Upgrade to a newer version of Windows.");
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}
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else if (OSPlatform == os_unknown)
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{
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Printf ("(Assuming Windows 95)\n");
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OSPlatform = os_Win95;
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}
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}
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//
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// SubsetLanguageIDs
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//
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static void SubsetLanguageIDs (LCID id, LCTYPE type, int idx)
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{
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char buf[8];
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LCID langid;
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char *idp;
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if (!GetLocaleInfo (id, type, buf, 8))
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return;
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langid = MAKELCID (strtoul(buf, NULL, 16), SORT_DEFAULT);
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if (!GetLocaleInfo (langid, LOCALE_SABBREVLANGNAME, buf, 8))
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return;
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idp = (char *)(&LanguageIDs[idx]);
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memset (idp, 0, 4);
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idp[0] = tolower(buf[0]);
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idp[1] = tolower(buf[1]);
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idp[2] = tolower(buf[2]);
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idp[3] = 0;
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}
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//
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// SetLanguageIDs
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//
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void SetLanguageIDs ()
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{
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size_t langlen = strlen (language);
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if (langlen < 2 || langlen > 3)
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{
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memset (LanguageIDs, 0, sizeof(LanguageIDs));
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SubsetLanguageIDs (LOCALE_USER_DEFAULT, LOCALE_ILANGUAGE, 0);
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SubsetLanguageIDs (LOCALE_USER_DEFAULT, LOCALE_IDEFAULTLANGUAGE, 1);
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SubsetLanguageIDs (LOCALE_SYSTEM_DEFAULT, LOCALE_ILANGUAGE, 2);
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SubsetLanguageIDs (LOCALE_SYSTEM_DEFAULT, LOCALE_IDEFAULTLANGUAGE, 3);
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}
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else
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{
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DWORD lang = 0;
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||||
|
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((BYTE *)&lang)[0] = (language)[0];
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((BYTE *)&lang)[1] = (language)[1];
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((BYTE *)&lang)[2] = (language)[2];
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LanguageIDs[0] = lang;
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LanguageIDs[1] = lang;
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LanguageIDs[2] = lang;
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LanguageIDs[3] = lang;
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||||
}
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}
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|
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//
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// I_Init
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//
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void I_Init (void)
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||||
{
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#ifndef USEASM
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memset (&CPU, 0, sizeof(CPU));
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#else
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CheckMMX (&CPU);
|
||||
CalculateCPUSpeed ();
|
||||
|
||||
// Why does Intel right-justify this string?
|
||||
char *f = CPU.CPUString, *t = f;
|
||||
|
||||
while (*f == ' ')
|
||||
{
|
||||
++f;
|
||||
}
|
||||
if (f != t)
|
||||
{
|
||||
while (*f != 0)
|
||||
{
|
||||
*t++ = *f++;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
if (CPU.VendorID[0])
|
||||
{
|
||||
Printf ("CPU Vendor ID: %s\n", CPU.VendorID);
|
||||
if (CPU.CPUString[0])
|
||||
{
|
||||
Printf (" Name: %s\n", CPU.CPUString);
|
||||
}
|
||||
if (CPU.bIsAMD)
|
||||
{
|
||||
Printf (" Family %d (%d), Model %d, Stepping %d\n",
|
||||
CPU.Family, CPU.AMDFamily, CPU.AMDModel, CPU.AMDStepping);
|
||||
}
|
||||
else
|
||||
{
|
||||
Printf (" Family %d, Model %d, Stepping %d\n",
|
||||
CPU.Family, CPU.Model, CPU.Stepping);
|
||||
}
|
||||
Printf (" Features:");
|
||||
if (CPU.bMMX) Printf (" MMX");
|
||||
if (CPU.bMMXPlus) Printf (" MMX+");
|
||||
if (CPU.bSSE) Printf (" SSE");
|
||||
if (CPU.bSSE2) Printf (" SSE2");
|
||||
if (CPU.bSSE3) Printf (" SSE3");
|
||||
if (CPU.b3DNow) Printf (" 3DNow!");
|
||||
if (CPU.b3DNowPlus) Printf (" 3DNow!+");
|
||||
Printf ("\n");
|
||||
}
|
||||
|
||||
|
||||
// Use a timer event if possible
|
||||
NewTicArrived = CreateEvent (NULL, FALSE, FALSE, NULL);
|
||||
if (NewTicArrived)
|
||||
{
|
||||
UINT delay;
|
||||
char *cmdDelay;
|
||||
|
||||
cmdDelay = Args.CheckValue ("-timerdelay");
|
||||
delay = 0;
|
||||
if (cmdDelay != 0)
|
||||
{
|
||||
delay = atoi (cmdDelay);
|
||||
}
|
||||
if (delay == 0)
|
||||
{
|
||||
delay = 1000/TICRATE;
|
||||
}
|
||||
TimerEventID = timeSetEvent
|
||||
(
|
||||
delay,
|
||||
0,
|
||||
TimerTicked,
|
||||
0,
|
||||
TIME_PERIODIC
|
||||
);
|
||||
MillisecondsPerTic = delay;
|
||||
}
|
||||
if (TimerEventID != 0)
|
||||
{
|
||||
I_GetTime = I_GetTimeEventDriven;
|
||||
I_WaitForTic = I_WaitForTicEvent;
|
||||
}
|
||||
else
|
||||
{ // If no timer event, busy-loop with timeGetTime
|
||||
I_GetTime = I_GetTimePolled;
|
||||
I_WaitForTic = I_WaitForTicPolled;
|
||||
}
|
||||
|
||||
atterm (I_ShutdownSound);
|
||||
I_InitSound ();
|
||||
I_InitInput (Window);
|
||||
I_InitHardware ();
|
||||
}
|
||||
|
||||
void CalculateCPUSpeed ()
|
||||
{
|
||||
LARGE_INTEGER freq;
|
||||
|
||||
QueryPerformanceFrequency (&freq);
|
||||
|
||||
if (freq.QuadPart != 0 && CPU.bRDTSC)
|
||||
{
|
||||
LARGE_INTEGER count1, count2;
|
||||
DWORD minDiff;
|
||||
cycle_t ClockCalibration = 0;
|
||||
|
||||
// Count cycles for at least 55 milliseconds.
|
||||
// The performance counter is very low resolution compared to CPU
|
||||
// speeds today, so the longer we count, the more accurate our estimate.
|
||||
// On the other hand, we don't want to count too long, because we don't
|
||||
// want the user to notice us spend time here, since most users will
|
||||
// probably never use the performance statistics.
|
||||
minDiff = freq.LowPart * 11 / 200;
|
||||
|
||||
// Minimize the chance of task switching during the testing by going very
|
||||
// high priority. This is another reason to avoid timing for too long.
|
||||
SetPriorityClass (GetCurrentProcess (), REALTIME_PRIORITY_CLASS);
|
||||
SetThreadPriority (GetCurrentThread (), THREAD_PRIORITY_TIME_CRITICAL);
|
||||
clock (ClockCalibration);
|
||||
QueryPerformanceCounter (&count1);
|
||||
do
|
||||
{
|
||||
QueryPerformanceCounter (&count2);
|
||||
} while ((DWORD)((unsigned __int64)count2.QuadPart - (unsigned __int64)count1.QuadPart) < minDiff);
|
||||
unclock (ClockCalibration);
|
||||
QueryPerformanceCounter (&count2);
|
||||
SetPriorityClass (GetCurrentProcess (), NORMAL_PRIORITY_CLASS);
|
||||
SetThreadPriority (GetCurrentThread (), THREAD_PRIORITY_NORMAL);
|
||||
|
||||
CyclesPerSecond = (double)ClockCalibration *
|
||||
(double)freq.QuadPart /
|
||||
(double)((__int64)count2.QuadPart - (__int64)count1.QuadPart);
|
||||
SecondsPerCycle = 1.0 / CyclesPerSecond;
|
||||
}
|
||||
else
|
||||
{
|
||||
Printf ("Can't determine CPU speed, so pretending.\n");
|
||||
}
|
||||
|
||||
Printf ("CPU Speed: %f MHz\n", CyclesPerSecond / 1e6);
|
||||
}
|
||||
|
||||
//
|
||||
// I_Quit
|
||||
//
|
||||
static int has_exited;
|
||||
|
||||
void STACK_ARGS I_Quit (void)
|
||||
{
|
||||
has_exited = 1; /* Prevent infinitely recursive exits -- killough */
|
||||
|
||||
if (TimerEventID)
|
||||
timeKillEvent (TimerEventID);
|
||||
if (NewTicArrived)
|
||||
CloseHandle (NewTicArrived);
|
||||
|
||||
timeEndPeriod (TimerPeriod);
|
||||
|
||||
if (demorecording)
|
||||
G_CheckDemoStatus();
|
||||
G_ClearSnapshots ();
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// I_Error
|
||||
//
|
||||
extern FILE *Logfile;
|
||||
BOOL gameisdead;
|
||||
|
||||
void STACK_ARGS I_FatalError (const char *error, ...)
|
||||
{
|
||||
static BOOL alreadyThrown = false;
|
||||
gameisdead = true;
|
||||
|
||||
if (!alreadyThrown) // ignore all but the first message -- killough
|
||||
{
|
||||
char errortext[MAX_ERRORTEXT];
|
||||
int index;
|
||||
va_list argptr;
|
||||
va_start (argptr, error);
|
||||
index = vsprintf (errortext, error, argptr);
|
||||
// GetLastError() is usually useless because we don't do a lot of Win32 stuff
|
||||
// sprintf (errortext + index, "\nGetLastError = %ld", GetLastError());
|
||||
va_end (argptr);
|
||||
|
||||
// Record error to log (if logging)
|
||||
if (Logfile)
|
||||
fprintf (Logfile, "\n**** DIED WITH FATAL ERROR:\n%s\n", errortext);
|
||||
|
||||
throw CFatalError (errortext);
|
||||
}
|
||||
|
||||
if (!has_exited) // If it hasn't exited yet, exit now -- killough
|
||||
{
|
||||
has_exited = 1; // Prevent infinitely recursive exits -- killough
|
||||
exit(-1);
|
||||
}
|
||||
}
|
||||
|
||||
void STACK_ARGS I_Error (const char *error, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
char errortext[MAX_ERRORTEXT];
|
||||
|
||||
va_start (argptr, error);
|
||||
vsprintf (errortext, error, argptr);
|
||||
va_end (argptr);
|
||||
|
||||
throw CRecoverableError (errortext);
|
||||
}
|
||||
|
||||
char DoomStartupTitle[256] = { 0 };
|
||||
|
||||
void I_SetTitleString (const char *title)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; title[i]; i++)
|
||||
DoomStartupTitle[i] = title[i];
|
||||
}
|
||||
|
||||
void I_PrintStr (const char *cp, bool lineBreak)
|
||||
{
|
||||
if (ConWindow == NULL)
|
||||
return;
|
||||
|
||||
static bool newLine = true;
|
||||
HWND edit = (HWND)(LONG_PTR)GetWindowLongPtr (ConWindow, GWLP_USERDATA);
|
||||
char buf[256];
|
||||
int bpos = 0;
|
||||
|
||||
SendMessage (edit, EM_SETSEL, (WPARAM)-1, 0);
|
||||
|
||||
if (lineBreak && !newLine)
|
||||
{
|
||||
buf[0] = '\r';
|
||||
buf[1] = '\n';
|
||||
bpos = 2;
|
||||
}
|
||||
while (*cp != 0)
|
||||
{
|
||||
if (*cp == 28)
|
||||
{ // Skip color changes
|
||||
if (*++cp != 0)
|
||||
cp++;
|
||||
continue;
|
||||
}
|
||||
if (bpos < 253)
|
||||
{
|
||||
// Stupid edit controls need CR-LF pairs
|
||||
if (*cp == '\n')
|
||||
{
|
||||
buf[bpos++] = '\r';
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
buf[bpos] = 0;
|
||||
SendMessage (edit, EM_REPLACESEL, FALSE, (LPARAM)buf);
|
||||
newLine = buf[bpos-1] == '\n';
|
||||
bpos = 0;
|
||||
}
|
||||
buf[bpos++] = *cp++;
|
||||
}
|
||||
if (bpos != 0)
|
||||
{
|
||||
buf[bpos] = 0;
|
||||
SendMessage (edit, EM_REPLACESEL, FALSE, (LPARAM)buf);
|
||||
newLine = buf[bpos-1] == '\n';
|
||||
}
|
||||
}
|
||||
|
||||
EXTERN_CVAR (Bool, queryiwad);
|
||||
static WadStuff *WadList;
|
||||
static int NumWads;
|
||||
|
||||
static void SetQueryIWad (HWND dialog)
|
||||
{
|
||||
HWND checkbox = GetDlgItem (dialog, IDC_DONTASKIWAD);
|
||||
int state = SendMessage (checkbox, BM_GETCHECK, 0, 0);
|
||||
|
||||
queryiwad = (state != BST_CHECKED);
|
||||
}
|
||||
|
||||
BOOL CALLBACK IWADBoxCallback (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
HWND list;
|
||||
int i;
|
||||
|
||||
switch (message)
|
||||
{
|
||||
case WM_INITDIALOG:
|
||||
list = GetDlgItem (hDlg, IDC_IWADLIST);
|
||||
for (i = 0; i < NumWads; i++)
|
||||
{
|
||||
char work[256];
|
||||
char *filepart = strrchr (WadList[i].Path, '/');
|
||||
if (filepart == NULL)
|
||||
filepart = WadList[i].Path;
|
||||
else
|
||||
filepart++;
|
||||
sprintf (work, "%s (%s)", IWADTypeNames[WadList[i].Type], filepart);
|
||||
SendMessage (list, LB_ADDSTRING, 0, (LPARAM)work);
|
||||
SendMessage (list, LB_SETITEMDATA, i, (LPARAM)i);
|
||||
}
|
||||
SendMessage (list, LB_SETCURSEL, 0, 0);
|
||||
SetFocus (list);
|
||||
break;
|
||||
|
||||
case WM_COMMAND:
|
||||
if (LOWORD(wParam) == IDCANCEL)
|
||||
{
|
||||
EndDialog (hDlg, -1);
|
||||
}
|
||||
else if (LOWORD(wParam) == IDOK ||
|
||||
(LOWORD(wParam) == IDC_IWADLIST && HIWORD(wParam) == LBN_DBLCLK))
|
||||
{
|
||||
SetQueryIWad (hDlg);
|
||||
list = GetDlgItem (hDlg, IDC_IWADLIST);
|
||||
EndDialog (hDlg, SendMessage (list, LB_GETCURSEL, 0, 0));
|
||||
}
|
||||
break;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
int I_PickIWad (WadStuff *wads, int numwads)
|
||||
{
|
||||
WadList = wads;
|
||||
NumWads = numwads;
|
||||
|
||||
return DialogBox (g_hInst, MAKEINTRESOURCE(IDD_IWADDIALOG),
|
||||
(HWND)Window, (DLGPROC)IWADBoxCallback);
|
||||
}
|
||||
|
||||
void *I_FindFirst (const char *filespec, findstate_t *fileinfo)
|
||||
{
|
||||
return FindFirstFileA (filespec, (LPWIN32_FIND_DATAA)fileinfo);
|
||||
}
|
||||
int I_FindNext (void *handle, findstate_t *fileinfo)
|
||||
{
|
||||
return !FindNextFileA ((HANDLE)handle, (LPWIN32_FIND_DATAA)fileinfo);
|
||||
}
|
||||
|
||||
int I_FindClose (void *handle)
|
||||
{
|
||||
return FindClose ((HANDLE)handle);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue