- converted FBehavior::StaticSerializeModuleStates.
- removed some code which is no longer needed.
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10 changed files with 60 additions and 115 deletions
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@ -1227,25 +1227,6 @@ int FTextureManager::CountLumpTextures (int lumpnum)
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}
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//==========================================================================
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//
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// operator<<
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//
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//==========================================================================
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FArchive &operator<< (FArchive &arc, FTextureID &tex)
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{
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if (arc.IsStoring())
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{
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TexMan.WriteTexture(arc, tex.texnum);
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}
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else
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{
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tex.texnum = TexMan.ReadTexture(arc);
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}
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return arc;
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}
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//==========================================================================
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//
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// FTextureID::operator+
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