- moved around some pieces of code to make sharing with Raze easier.

This commit is contained in:
Christoph Oelckers 2020-04-11 19:22:16 +02:00
commit cf51508ce6
21 changed files with 96 additions and 74 deletions

View file

@ -247,7 +247,6 @@ public:
// This is only needed for swapping out PlayerPawns and absolutely nothing else!
virtual size_t PointerSubstitution (DObject *old, DObject *notOld);
static void StaticPointerSubstitution (AActor *old, AActor *notOld);
PClass *GetClass() const
{