- moved around some pieces of code to make sharing with Raze easier.
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21 changed files with 96 additions and 74 deletions
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@ -94,6 +94,7 @@ const char *GetVersionString();
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#define GAMESIG "GZDOOM"
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#define BASEWAD "gzdoom.pk3"
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#define OPTIONALWAD "game_support.pk3"
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#define GZDOOM 1
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// More stuff that needs to be different for derivatives.
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#define GAMENAME "GZDoom"
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