- made the translation container a class.
This also splits off some Doom-specific implementation details into higher level headers.
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32 changed files with 293 additions and 375 deletions
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@ -2979,7 +2979,6 @@ void D_Cleanup()
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V_ClearFonts(); // must clear global font pointers
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ColorSets.Clear();
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PainFlashes.Clear();
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R_DeinitTranslationTables(); // some tables are initialized from outside the translation code.
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gameinfo.~gameinfo_t();
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new (&gameinfo) gameinfo_t; // Reset gameinfo
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S_Shutdown(); // free all channels and delete playlist
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