- made the translation container a class.

This also splits off some Doom-specific implementation details into higher level headers.
This commit is contained in:
Christoph Oelckers 2020-04-11 12:43:46 +02:00
commit cf757ba834
32 changed files with 293 additions and 375 deletions

View file

@ -1025,7 +1025,7 @@ void FLevelLocals::Serialize(FSerializer &arc, bool hubload)
arc("polyobjs", Polyobjects);
SerializeSubsectors(arc, "subsectors");
StatusBar->SerializeMessages(arc);
FRemapTable::StaticSerializeTranslations(arc);
StaticSerializeTranslations(arc);
canvasTextureInfo.Serialize(arc);
SerializePlayers(arc, hubload);
SerializeSounds(arc);