- fixed some leftover fixed point remnants in g_hexen.

- made the full-coordinate version of P_SpawnPlayerMissile use float coordinates.
This commit is contained in:
Christoph Oelckers 2016-03-22 00:30:56 +01:00
commit cf79e1cb6d
9 changed files with 30 additions and 35 deletions

View file

@ -37,7 +37,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_FogSpawn)
};
AActor *mo = NULL;
angle_t delta;
int delta;
if (self->special1-- > 0)
{