Use PFunction instead of PSymbolActionFunction in DECORATE parser

This commit is contained in:
Randy Heit 2013-08-14 22:00:16 -05:00
commit cf87d0f1e9
8 changed files with 169 additions and 172 deletions

View file

@ -67,35 +67,46 @@ void ParseOldDecoration(FScanner &sc, EDefinitionType def);
//
//==========================================================================
FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, char type, bool constant)
FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, PType *type, bool constant)
{
FxExpression *x = NULL;
int v;
switch(type)
if (type == TypeSound)
{
case 'S':
case 's': // Sound name
sc.MustGetString();
x = new FxConstant(FSoundID(sc.String), sc);
break;
case 'M':
case 'm': // Actor name
}
else if (type == TypeSInt32 || type == TypeFloat64)
{
x = ParseExpression (sc, cls);
if (constant && !x->isConstant())
{
sc.ScriptMessage("Default parameter must be constant.");
FScriptPosition::ErrorCounter++;
}
// Do automatic coercion between ints and floats.
if (type == TypeSInt32)
{
if (x->ValueType != VAL_Int)
{
x = new FxIntCast(x);
}
}
else
{
if (x->ValueType != VAL_Float)
{
x = new FxFloatCast(x);
}
}
}
else if (type == TypeName || type == TypeString)
{
sc.SetEscape(true);
sc.MustGetString();
sc.SetEscape(false);
x = new FxClassTypeCast(RUNTIME_CLASS(AActor), new FxConstant(FName(sc.String), sc));
break;
case 'N':
case 'n': // name
case 'T':
case 't': // String
sc.SetEscape(true);
sc.MustGetString();
sc.SetEscape(false);
if (type == 'n' || type == 'N')
if (type == TypeName)
{
x = new FxConstant(sc.String[0] ? FName(sc.String) : NAME_None, sc);
}
@ -103,10 +114,9 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, char type, bool con
{
x = new FxConstant(strbin1(sc.String), sc);
}
break;
case 'C':
case 'c': // Color
}
else if (type == TypeColor)
{
sc.MustGetString ();
if (sc.Compare("none"))
{
@ -122,16 +132,12 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, char type, bool con
// 0 needs to be the default so we have to mark the color.
v = MAKEARGB(1, RPART(c), GPART(c), BPART(c));
}
{
ExpVal val;
val.Type = VAL_Color;
val.Int = v;
x = new FxConstant(val, sc);
break;
}
case 'L':
case 'l':
ExpVal val;
val.Type = VAL_Color;
val.Int = v;
x = new FxConstant(val, sc);
}
else if (type == TypeState)
{
// This forces quotation marks around the state name.
sc.MustGetToken(TK_StringConst);
@ -151,39 +157,18 @@ FxExpression *ParseParameter(FScanner &sc, PClassActor *cls, char type, bool con
{
x = new FxMultiNameState(sc.String, sc);
}
break;
}
case 'X':
case 'x':
case 'Y':
case 'y':
x = ParseExpression (sc, cls);
if (constant && !x->isConstant())
{
sc.ScriptMessage("Default parameter must be constant.");
FScriptPosition::ErrorCounter++;
}
// Do automatic coercion between ints and floats.
if (type == 'x' || type == 'X')
{
if (x->ValueType != VAL_Int)
{
x = new FxIntCast(x);
}
}
else
{
if (x->ValueType != VAL_Float)
{
x = new FxFloatCast(x);
}
}
break;
default:
assert(false);
return NULL;
else if (type->GetClass() == RUNTIME_CLASS(PClassPointer))
{ // Actor name
sc.SetEscape(true);
sc.MustGetString();
sc.SetEscape(false);
x = new FxClassTypeCast(static_cast<PClassPointer *>(type)->ClassRestriction, new FxConstant(FName(sc.String), sc));
}
else
{
assert(false && "Unknown parameter type");
x = NULL;
}
return x;
}
@ -917,15 +902,12 @@ static void ParseActorProperty(FScanner &sc, Baggage &bag)
static void ParseActionDef (FScanner &sc, PClassActor *cls)
{
enum
{
OPTIONAL = 1
};
bool error = false;
const AFuncDesc *afd;
FName funcname;
FString args;
TArray<PType *> rets;
TArray<PType *> args;
TArray<DWORD> argflags;
if (sc.LumpNum == -1 || Wads.GetLumpFile(sc.LumpNum) > 0)
{
@ -934,6 +916,11 @@ static void ParseActionDef (FScanner &sc, PClassActor *cls)
}
sc.MustGetToken(TK_Native);
// check for a return value
if (sc.CheckToken(TK_Int) || sc.CheckToken(TK_Bool))
{
rets.Push(TypeSInt32);
}
sc.MustGetToken(TK_Identifier);
funcname = sc.String;
afd = FindFunction(sc.String);
@ -942,13 +929,18 @@ static void ParseActionDef (FScanner &sc, PClassActor *cls)
sc.ScriptMessage ("The function '%s' has not been exported from the executable.", sc.String);
error++;
}
args.Push(NewClassPointer(cls)), argflags.Push(0); // implied self pointer
args.Push(NewClassPointer(RUNTIME_CLASS(AActor))), argflags.Push(0); // implied stateowner pointer
args.Push(TypeState), argflags.Push(0); // implied callingstate pointer
sc.MustGetToken('(');
if (!sc.CheckToken(')'))
{
while (sc.TokenType != ')')
{
int flags = 0;
char type = '@';
PType *type = NULL;
PClass *restrict = NULL;
// Retrieve flags before type name
for (;;)
@ -967,32 +959,42 @@ static void ParseActionDef (FScanner &sc, PClassActor *cls)
{
case TK_Bool:
case TK_Int:
type = 'x';
type = TypeSInt32;
break;
case TK_Float:
type = 'y';
type = TypeFloat64;
break;
case TK_Sound: type = 's'; break;
case TK_String: type = 't'; break;
case TK_Name: type = 'n'; break;
case TK_State: type = 'l'; break;
case TK_Color: type = 'c'; break;
case TK_Sound: type = TypeSound; break;
case TK_String: type = TypeString; break;
case TK_Name: type = TypeName; break;
case TK_State: type = TypeState; break;
case TK_Color: type = TypeColor; break;
case TK_Class:
sc.MustGetToken('<');
sc.MustGetToken(TK_Identifier); // Skip class name, since the parser doesn't care
sc.MustGetToken(TK_Identifier); // Get class name
restrict = PClass::FindClass(sc.String);
if (restrict == NULL)
{
sc.ScriptMessage("Unknown class type %s", sc.String);
FScriptPosition::ErrorCounter++;
}
else
{
type = NewClassPointer(restrict);
}
sc.MustGetToken('>');
type = 'm';
break;
case TK_Ellipsis:
type = '+';
// Making the final type NULL signals a varargs function.
type = NULL;
sc.MustGetToken(')');
sc.UnGet();
break;
default:
sc.ScriptMessage ("Unknown variable type %s", sc.TokenName(sc.TokenType, sc.String).GetChars());
type = 'x';
type = TypeSInt32;
FScriptPosition::ErrorCounter++;
break;
}
@ -1008,16 +1010,13 @@ static void ParseActionDef (FScanner &sc, PClassActor *cls)
if (sc.CheckToken('='))
{
flags |= OPTIONAL;
flags |= VARF_Optional;
FxExpression *def = ParseParameter(sc, cls, type, true);
delete def;
}
if (!(flags & OPTIONAL) && type != '+')
{
type -= 'a' - 'A';
}
args += type;
args.Push(type);
argflags.Push(flags);
sc.MustGetAnyToken();
if (sc.TokenType != ',' && sc.TokenType != ')')
{
@ -1028,14 +1027,14 @@ static void ParseActionDef (FScanner &sc, PClassActor *cls)
sc.MustGetToken(';');
if (afd != NULL)
{
PSymbolActionFunction *sym = new PSymbolActionFunction(funcname);
sym->Arguments = args;
sym->Function = *(afd->VMPointer);
PFunction *sym = new PFunction(funcname);
sym->AddVariant(NewPrototype(rets, args), argflags, *(afd->VMPointer));
sym->Flags = VARF_Method | VARF_Action;
if (error)
{
FScriptPosition::ErrorCounter++;
}
else if (cls->Symbols.AddSymbol (sym) == NULL)
else if (cls->Symbols.AddSymbol(sym) == NULL)
{
delete sym;
sc.ScriptMessage ("'%s' is already defined in class '%s'.",