- gl_clock moved to hwrenderer.
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8 changed files with 8 additions and 9 deletions
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@ -28,7 +28,7 @@
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#include "gl/system/gl_system.h"
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#include "gl/shaders/gl_shader.h"
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#include "gl/dynlights/gl_lightbuffer.h"
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#include "gl/utility//gl_clock.h"
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#include "hwrenderer/utility/hw_clock.h"
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#include "hwrenderer/dynlights/hw_dynlightdata.h"
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static const int INITIAL_BUFFER_SIZE = 160000; // This means 80000 lights per frame and 160000*16 bytes == 2.56 MB.
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