Added multisample support to FGLRenderBuffers and added gl_multisample to the menus
This commit is contained in:
parent
c0b86278e3
commit
cfc20d1198
7 changed files with 223 additions and 37 deletions
|
|
@ -41,9 +41,10 @@ EXTERN_CVAR(Bool, gl_seamless)
|
|||
EXTERN_CVAR(Float, gl_mask_threshold)
|
||||
EXTERN_CVAR(Float, gl_mask_sprite_threshold)
|
||||
|
||||
EXTERN_CVAR(Bool, gl_renderbuffers);
|
||||
EXTERN_CVAR(Bool, gl_renderbuffers)
|
||||
EXTERN_CVAR(Int, gl_multisample)
|
||||
|
||||
EXTERN_CVAR(Bool, gl_bloom);
|
||||
EXTERN_CVAR(Bool, gl_bloom)
|
||||
EXTERN_CVAR(Float, gl_bloom_amount)
|
||||
EXTERN_CVAR(Int, gl_bloom_kernel_size)
|
||||
EXTERN_CVAR(Int, gl_tonemap)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue