Merge commit '772a572431' into scripting
Conflicts: src/p_pspr.cpp src/thingdef/thingdef_codeptr.cpp
This commit is contained in:
commit
cfcd2668cc
94 changed files with 6366 additions and 964 deletions
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@ -1264,7 +1264,7 @@ static int UseInventory (AActor *activator, const char *type)
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//
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//============================================================================
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static int CheckInventory (AActor *activator, const char *type)
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static int CheckInventory (AActor *activator, const char *type, bool max)
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{
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if (activator == NULL || type == NULL)
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return 0;
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@ -1275,11 +1275,26 @@ static int CheckInventory (AActor *activator, const char *type)
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}
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else if (stricmp (type, "Health") == 0)
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{
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if (max)
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{
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if (activator->IsKindOf (RUNTIME_CLASS (APlayerPawn)))
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return static_cast<APlayerPawn *>(activator)->MaxHealth;
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else
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return activator->SpawnHealth();
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}
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return activator->health;
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}
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PClassActor *info = PClass::FindActor (type);
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AInventory *item = activator->FindInventory (info);
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if (max)
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{
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if (item)
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return item->MaxAmount;
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else
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return ((AInventory *)GetDefaultByType (info))->MaxAmount;
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}
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return item ? item->Amount : 0;
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}
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@ -4441,6 +4456,7 @@ enum EACSFunctions
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ACSF_GetActorRoll,
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ACSF_QuakeEx,
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ACSF_Warp, // 92
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ACSF_GetMaxInventory,
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/* Zandronum's - these must be skipped when we reach 99!
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-100:ResetMap(0),
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@ -5307,6 +5323,7 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
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ClipRectWidth = argCount > 2 ? args[2] : 0;
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ClipRectHeight = argCount > 3 ? args[3] : 0;
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WrapWidth = argCount > 4 ? args[4] : 0;
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HandleAspect = argCount > 5 ? !!args[5] : true;
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break;
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case ACSF_SetHUDWrapWidth:
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@ -5906,11 +5923,19 @@ doplaysound: if (funcIndex == ACSF_PlayActorSound)
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}
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return false;
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}
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case ACSF_GetMaxInventory:
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actor = SingleActorFromTID(args[0], activator);
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if (actor != NULL)
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{
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return CheckInventory(actor, FBehavior::StaticLookupString(args[1]), true);
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}
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break;
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default:
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break;
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}
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return 0;
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}
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@ -7846,7 +7871,7 @@ scriptwait:
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}
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break;
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}
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msg->SetClipRect(ClipRectLeft, ClipRectTop, ClipRectWidth, ClipRectHeight);
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msg->SetClipRect(ClipRectLeft, ClipRectTop, ClipRectWidth, ClipRectHeight, HandleAspect);
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if (WrapWidth != 0)
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{
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msg->SetWrapWidth(WrapWidth);
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@ -8329,17 +8354,17 @@ scriptwait:
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break;
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case PCD_CHECKINVENTORY:
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STACK(1) = CheckInventory (activator, FBehavior::StaticLookupString (STACK(1)));
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STACK(1) = CheckInventory (activator, FBehavior::StaticLookupString (STACK(1)), false);
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break;
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case PCD_CHECKACTORINVENTORY:
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STACK(2) = CheckInventory (SingleActorFromTID(STACK(2), NULL),
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FBehavior::StaticLookupString (STACK(1)));
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FBehavior::StaticLookupString (STACK(1)), false);
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sp--;
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break;
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case PCD_CHECKINVENTORYDIRECT:
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PushToStack (CheckInventory (activator, FBehavior::StaticLookupString (TAGSTR(uallong(pc[0])))));
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PushToStack (CheckInventory (activator, FBehavior::StaticLookupString (TAGSTR(uallong(pc[0]))), false));
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pc += 1;
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break;
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@ -9458,6 +9483,7 @@ DLevelScript::DLevelScript (AActor *who, line_t *where, int num, const ScriptPtr
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activefont = SmallFont;
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hudwidth = hudheight = 0;
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ClipRectLeft = ClipRectTop = ClipRectWidth = ClipRectHeight = WrapWidth = 0;
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HandleAspect = true;
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state = SCRIPT_Running;
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// Hexen waited one second before executing any open scripts. I didn't realize
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