- converted AActor::height to double.
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8362c6a856
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cff8e51811
53 changed files with 253 additions and 259 deletions
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@ -3207,7 +3207,7 @@ void FParser::SF_MoveCamera(void)
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}
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cam->radius = 1 / 8192.;
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cam->height=8;
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cam->Height = 1 / 8192.;
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if ((x != cam->_f_X() || y != cam->_f_Y()) && !P_TryMove(cam, x, y, true))
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{
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Printf("Illegal camera move to (%f, %f)\n", x/65536.f, y/65536.f);
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@ -3740,7 +3740,7 @@ void FParser::SF_Resurrect()
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return;
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mo->SetState(state);
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mo->height = mo->GetDefault()->height;
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mo->Height = mo->GetDefault()->Height;
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mo->radius = mo->GetDefault()->radius;
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mo->flags = mo->GetDefault()->flags;
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mo->flags2 = mo->GetDefault()->flags2;
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@ -4123,11 +4123,9 @@ void FParser::SF_MobjHeight(void)
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if(t_argc > 1)
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{
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if(mo)
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mo->height = fixedvalue(t_argv[1]);
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mo->Height = floatvalue(t_argv[1]);
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}
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t_return.type = svt_fixed;
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t_return.value.f = mo ? mo->height : 0;
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t_return.setDouble(mo ? mo->Height : 0.);
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}
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}
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