- Fixed: If the sector behind a seg was closed, but it was closed between the
ceiling and floor of the front sector, the renderer did not add it to the solid clip list. - Blends created with the ACS fade commands now degrade to transparent overlays when the console is visible, just as they do for the menu. SVN r240 (trunk)
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4 changed files with 28 additions and 1 deletions
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@ -1193,6 +1193,18 @@ void C_DrawConsole ()
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TickerVisible = false;
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}
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}
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// Apply palette blend effects
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if (StatusBar != NULL)
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{
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player_t *player = StatusBar->CPlayer;
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if (player->camera != NULL && player->camera->player != NULL)
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{
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player = player->camera->player;
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}
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screen->Dim (PalEntry (player->BlendR*255, player->BlendG*255, player->BlendB*255),
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player->BlendA, 0, ConBottom, screen->GetWidth(), screen->GetHeight() - ConBottom);
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}
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}
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if (menuactive != MENU_Off)
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