Update to latest zwidget

This commit is contained in:
Magnus Norddahl 2024-01-20 12:26:15 +01:00
commit d08b9b8568
23 changed files with 607 additions and 432 deletions

View file

@ -1,213 +0,0 @@
#include "launcherwindow.h"
#include "v_video.h"
#include "version.h"
#include "i_interface.h"
#include <zwidget/core/image.h>
#include <zwidget/window/window.h>
#include <zwidget/widgets/textedit/textedit.h>
#include <zwidget/widgets/listview/listview.h>
#include <zwidget/widgets/imagebox/imagebox.h>
#include <zwidget/widgets/textlabel/textlabel.h>
#include <zwidget/widgets/pushbutton/pushbutton.h>
#include <zwidget/widgets/checkboxlabel/checkboxlabel.h>
#include <zwidget/widgets/lineedit/lineedit.h>
EXTERN_CVAR(Bool, queryiwad);
int LauncherWindow::ExecModal(WadStuff* wads, int numwads, int defaultiwad, int* autoloadflags)
{
Size screenSize = GetScreenSize();
double windowWidth = 615.0;
double windowHeight = 668.0;
auto launcher = std::make_unique<LauncherWindow>(wads, numwads, defaultiwad, autoloadflags);
launcher->SetFrameGeometry((screenSize.width - windowWidth) * 0.5, (screenSize.height - windowHeight) * 0.5, windowWidth, windowHeight);
launcher->Show();
DisplayWindow::RunLoop();
return launcher->ExecResult;
}
LauncherWindow::LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int* autoloadflags) : Widget(nullptr, WidgetType::Window), AutoloadFlags(autoloadflags)
{
SetWindowBackground(Colorf::fromRgba8(51, 51, 51));
SetWindowBorderColor(Colorf::fromRgba8(51, 51, 51));
SetWindowCaptionColor(Colorf::fromRgba8(33, 33, 33));
SetWindowCaptionTextColor(Colorf::fromRgba8(226, 223, 219));
SetWindowTitle(GAMENAME);
Logo = new ImageBox(this);
WelcomeLabel = new TextLabel(this);
VersionLabel = new TextLabel(this);
SelectLabel = new TextLabel(this);
GeneralLabel = new TextLabel(this);
ExtrasLabel = new TextLabel(this);
ParametersLabel = new TextLabel(this);
FullscreenCheckbox = new CheckboxLabel(this);
DisableAutoloadCheckbox = new CheckboxLabel(this);
DontAskAgainCheckbox = new CheckboxLabel(this);
LightsCheckbox = new CheckboxLabel(this);
BrightmapsCheckbox = new CheckboxLabel(this);
WidescreenCheckbox = new CheckboxLabel(this);
PlayButton = new PushButton(this);
ExitButton = new PushButton(this);
GamesList = new ListView(this);
ParametersEdit = new LineEdit(this);
PlayButton->OnClick = [=]() { OnPlayButtonClicked(); };
ExitButton->OnClick = [=]() { OnExitButtonClicked(); };
GamesList->OnActivated = [=]() { OnGamesListActivated(); };
SelectLabel->SetText("Select which game file (IWAD) to run.");
PlayButton->SetText("Play Game");
ExitButton->SetText("Exit");
GeneralLabel->SetText("General");
ExtrasLabel->SetText("Extra Graphics");
FullscreenCheckbox->SetText("Fullscreen");
DisableAutoloadCheckbox->SetText("Disable autoload");
DontAskAgainCheckbox->SetText("Don't ask me again");
LightsCheckbox->SetText("Lights");
BrightmapsCheckbox->SetText("Brightmaps");
WidescreenCheckbox->SetText("Widescreen");
ParametersLabel->SetText("Additional Parameters:");
FString welcomeText, versionText;
welcomeText.Format("Welcome to %s!", GAMENAME);
versionText.Format("Version %s.", GetVersionString());
WelcomeLabel->SetText(welcomeText.GetChars());
VersionLabel->SetText(versionText.GetChars());
FullscreenCheckbox->SetChecked(vid_fullscreen);
DontAskAgainCheckbox->SetChecked(!queryiwad);
int flags = *autoloadflags;
DisableAutoloadCheckbox->SetChecked(flags & 1);
LightsCheckbox->SetChecked(flags & 2);
BrightmapsCheckbox->SetChecked(flags & 4);
WidescreenCheckbox->SetChecked(flags & 8);
for (int i = 0; i < numwads; i++)
{
const char* filepart = strrchr(wads[i].Path.GetChars(), '/');
if (filepart == NULL)
filepart = wads[i].Path.GetChars();
else
filepart++;
FString work;
if (*filepart) work.Format("%s (%s)", wads[i].Name.GetChars(), filepart);
else work = wads[i].Name.GetChars();
GamesList->AddItem(work.GetChars());
}
if (defaultiwad >= 0 && defaultiwad < numwads)
{
GamesList->SetSelectedItem(defaultiwad);
GamesList->ScrollToItem(defaultiwad);
}
Logo->SetImage(Image::LoadResource("widgets/banner.png"));
GamesList->SetFocus();
}
void LauncherWindow::OnClose()
{
OnExitButtonClicked();
}
void LauncherWindow::OnPlayButtonClicked()
{
vid_fullscreen = FullscreenCheckbox->GetChecked();
queryiwad = !DontAskAgainCheckbox->GetChecked();
int flags = 0;
if (DisableAutoloadCheckbox->GetChecked()) flags |= 1;
if (LightsCheckbox->GetChecked()) flags |= 2;
if (BrightmapsCheckbox->GetChecked()) flags |= 4;
if (WidescreenCheckbox->GetChecked()) flags |= 8;
*AutoloadFlags = flags;
std::string extraargs = ParametersEdit->GetText();
if (!extraargs.empty())
{
// To do: restart the process like the cocoa backend is doing?
}
ExecResult = GamesList->GetSelectedItem();
DisplayWindow::ExitLoop();
}
void LauncherWindow::OnExitButtonClicked()
{
ExecResult = -1;
DisplayWindow::ExitLoop();
}
void LauncherWindow::OnGamesListActivated()
{
OnPlayButtonClicked();
}
void LauncherWindow::OnGeometryChanged()
{
double y = 0.0;
Logo->SetFrameGeometry(0.0, y, GetWidth(), Logo->GetPreferredHeight());
y += Logo->GetPreferredHeight();
y += 10.0;
WelcomeLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, WelcomeLabel->GetPreferredHeight());
y += WelcomeLabel->GetPreferredHeight();
VersionLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, VersionLabel->GetPreferredHeight());
y += VersionLabel->GetPreferredHeight();
y += 10.0;
SelectLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, SelectLabel->GetPreferredHeight());
y += SelectLabel->GetPreferredHeight();
double listViewTop = y + 10.0;
y = GetHeight() - 15.0 - PlayButton->GetPreferredHeight();
PlayButton->SetFrameGeometry(20.0, y, 120.0, PlayButton->GetPreferredHeight());
ExitButton->SetFrameGeometry(GetWidth() - 20.0 - 120.0, y, 120.0, PlayButton->GetPreferredHeight());
y -= 20.0;
double editHeight = 24.0;
y -= editHeight;
ParametersEdit->SetFrameGeometry(20.0, y, GetWidth() - 40.0, editHeight);
y -= 5.0;
double labelHeight = ParametersLabel->GetPreferredHeight();
y -= labelHeight;
ParametersLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, labelHeight);
y -= 10.0;
double panelWidth = 150.0;
y -= DontAskAgainCheckbox->GetPreferredHeight();
DontAskAgainCheckbox->SetFrameGeometry(20.0, y, 190.0, DontAskAgainCheckbox->GetPreferredHeight());
WidescreenCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, WidescreenCheckbox->GetPreferredHeight());
y -= DisableAutoloadCheckbox->GetPreferredHeight();
DisableAutoloadCheckbox->SetFrameGeometry(20.0, y, 190.0, DisableAutoloadCheckbox->GetPreferredHeight());
BrightmapsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, BrightmapsCheckbox->GetPreferredHeight());
y -= FullscreenCheckbox->GetPreferredHeight();
FullscreenCheckbox->SetFrameGeometry(20.0, y, 190.0, FullscreenCheckbox->GetPreferredHeight());
LightsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, LightsCheckbox->GetPreferredHeight());
y -= GeneralLabel->GetPreferredHeight();
GeneralLabel->SetFrameGeometry(20.0, y, 190.0, GeneralLabel->GetPreferredHeight());
ExtrasLabel->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, ExtrasLabel->GetPreferredHeight());
double listViewBottom = y - 10.0;
GamesList->SetFrameGeometry(20.0, listViewTop, GetWidth() - 40.0, std::max(listViewBottom - listViewTop, 0.0));
}

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@ -1,48 +0,0 @@
#pragma once
#include <zwidget/core/widget.h>
class ImageBox;
class TextLabel;
class CheckboxLabel;
class PushButton;
class ListView;
class LineEdit;
struct WadStuff;
class LauncherWindow : public Widget
{
public:
static int ExecModal(WadStuff* wads, int numwads, int defaultiwad, int* autoloadflags);
LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int* autoloadflags);
private:
void OnPlayButtonClicked();
void OnExitButtonClicked();
void OnGamesListActivated();
void OnClose() override;
void OnGeometryChanged() override;
ImageBox* Logo = nullptr;
TextLabel* WelcomeLabel = nullptr;
TextLabel* VersionLabel = nullptr;
TextLabel* SelectLabel = nullptr;
TextLabel* GeneralLabel = nullptr;
TextLabel* ExtrasLabel = nullptr;
TextLabel* ParametersLabel = nullptr;
CheckboxLabel* FullscreenCheckbox = nullptr;
CheckboxLabel* DisableAutoloadCheckbox = nullptr;
CheckboxLabel* DontAskAgainCheckbox = nullptr;
CheckboxLabel* LightsCheckbox = nullptr;
CheckboxLabel* BrightmapsCheckbox = nullptr;
CheckboxLabel* WidescreenCheckbox = nullptr;
PushButton* PlayButton = nullptr;
PushButton* ExitButton = nullptr;
ListView* GamesList = nullptr;
LineEdit* ParametersEdit = nullptr;
int* AutoloadFlags = nullptr;
int ExecResult = -1;
};

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@ -1,5 +1,6 @@
#include <zwidget/core/resourcedata.h>
#include <zwidget/core/theme.h>
#include "filesystem.h"
#include "printf.h"
#include "zstring.h"
@ -16,6 +17,8 @@ void InitWidgetResources(const char* filename)
WidgetResources = FResourceFile::OpenResourceFile(filename);
if (!WidgetResources)
I_FatalError("Unable to open %s", filename);
WidgetTheme::SetTheme(std::make_unique<DarkWidgetTheme>());
}
void CloseWidgetResources()

View file

@ -33,10 +33,6 @@ int LauncherWindow::ExecModal(WadStuff* wads, int numwads, int defaultiwad, int*
LauncherWindow::LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int* autoloadflags) : Widget(nullptr, WidgetType::Window)
{
SetWindowBackground(Colorf::fromRgba8(51, 51, 51));
SetWindowBorderColor(Colorf::fromRgba8(51, 51, 51));
SetWindowCaptionColor(Colorf::fromRgba8(33, 33, 33));
SetWindowCaptionTextColor(Colorf::fromRgba8(226, 223, 219));
SetWindowTitle(GAMENAME);
Banner = new LauncherBanner(this);