- elimintated all cases from the ZScript code where channel indices and flags were combined into one parameter and removed all remnants of CHAN_PICKUP.

This commit is contained in:
Christoph Oelckers 2019-12-30 09:47:25 +01:00
commit d08bb93b84
5 changed files with 17 additions and 8 deletions

View file

@ -20,8 +20,6 @@ enum EChanFlag
CHANF_AREA = 128, // Sound plays from all around. Only valid with sector sounds.
CHANF_LOOP = 256,
CHANF_PICKUP = CHANF_MAYBE_LOCAL,
CHANF_NONE = 0,
CHANF_IS3D = 1, // internal: Sound is 3D.
CHANF_EVICTED = 2, // internal: Sound was evicted.

View file

@ -192,7 +192,6 @@ struct FSoundChan : public FISoundChannel
// CHAN_VOICE is for oof, sight, or other voice sounds
// CHAN_ITEM is for small things and item pickup
// CHAN_BODY is for generic body sounds
// CHAN_PICKUP can optionally be set as a local sound only for "compatibility"
enum EChannel
{