fix typo in varying parse code
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1 changed files with 1 additions and 1 deletions
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@ -1917,7 +1917,7 @@ class GLDefsParser
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varyingProperty = "noperspective";
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sc.MustGetString();
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}
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else if (sc.Compare("flat") == 0)
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else if (sc.Compare("flat"))
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{
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varyingProperty = "flat";
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sc.MustGetString();
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