Merge remote-tracking branch 'gzdoom/master' into lightmath

# Conflicts:
#	src/gl/renderer/gl_renderbuffers.cpp
#	src/gl/renderer/gl_renderbuffers.h
#	src/gl/renderer/gl_renderer.h
#	src/gl/scene/gl_scene.cpp
This commit is contained in:
Magnus Norddahl 2016-09-24 08:12:12 +02:00
commit d126e91ded
246 changed files with 22500 additions and 6951 deletions

View file

@ -58,6 +58,7 @@
#include "gl/shaders/gl_colormapshader.h"
#include "gl/shaders/gl_lensshader.h"
#include "gl/shaders/gl_presentshader.h"
#include "gl/stereo3d/gl_stereo3d.h"
#include "gl/textures/gl_texture.h"
#include "gl/textures/gl_translate.h"
#include "gl/textures/gl_material.h"
@ -286,6 +287,8 @@ void FGLRenderer::SetOutputViewport(GL_IRECT *bounds)
mSceneViewport.top += mOutputLetterbox.top;
}
}
s3d::Stereo3DMode::getCurrentMode().AdjustViewports();
}
//===========================================================================