Merge remote-tracking branch 'gzdoom/master' into lightmath
# Conflicts: # src/gl/renderer/gl_renderbuffers.cpp # src/gl/renderer/gl_renderbuffers.h # src/gl/renderer/gl_renderer.h # src/gl/scene/gl_scene.cpp
This commit is contained in:
commit
d126e91ded
246 changed files with 22500 additions and 6951 deletions
|
|
@ -58,6 +58,7 @@
|
|||
#include "gl/shaders/gl_colormapshader.h"
|
||||
#include "gl/shaders/gl_lensshader.h"
|
||||
#include "gl/shaders/gl_presentshader.h"
|
||||
#include "gl/stereo3d/gl_stereo3d.h"
|
||||
#include "gl/textures/gl_texture.h"
|
||||
#include "gl/textures/gl_translate.h"
|
||||
#include "gl/textures/gl_material.h"
|
||||
|
|
@ -286,6 +287,8 @@ void FGLRenderer::SetOutputViewport(GL_IRECT *bounds)
|
|||
mSceneViewport.top += mOutputLetterbox.top;
|
||||
}
|
||||
}
|
||||
|
||||
s3d::Stereo3DMode::getCurrentMode().AdjustViewports();
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue