- fixed: Morph weapons weren't destroyed because the code checked for
them in the unmorphed player class. - fixed: With padding the largest texture to fit into a page is 254x254. SVN r2005 (trunk)
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November 28, 2009 (Changes by Graf Zahl)
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- fixed: Morph weapons weren't destroyed because the code checked for
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them in the unmorphed player class.
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- fixed: With padding the largest texture to fit into a page is 254x254.
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November 27, 2009 (Changes by Graf Zahl)
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- fixed an uninitialized variable in p_xlat.cpp (Thanks, MSVC for not
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warning about such an obvious problem! :( )
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