Added mipmap support for floor and ceiling

This commit is contained in:
Magnus Norddahl 2016-06-21 09:38:47 +02:00
commit d15af1524c
8 changed files with 150 additions and 27 deletions

View file

@ -170,6 +170,7 @@ void FSoftwareRenderer::RenderView(player_t *player)
R_InitColumnDrawers();
}
R_ClearMipmapCache();
R_BeginDrawerCommands();
R_RenderActorView (player->mo);
// [RH] Let cameras draw onto textures that were visible this frame.