- remove TriVertex::NumVaryings as this did not help on readability at all
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12 changed files with 155 additions and 176 deletions
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@ -410,8 +410,8 @@ TriVertex RenderPolyPlane::PlaneVertex(vertex_t *v1, double height, const UVTran
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v.y = (float)v1->fPos().Y;
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v.z = (float)height;
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v.w = 1.0f;
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v.varying[0] = transform.GetU(v.x, v.y);
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v.varying[1] = transform.GetV(v.x, v.y);
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v.u = transform.GetU(v.x, v.y);
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v.v = transform.GetV(v.x, v.y);
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return v;
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}
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