- implemented MBF's monsters_avoid_hazards feature.

Both as a map flag for MBF21 support and as an actor flag for better control.
This commit is contained in:
Christoph Oelckers 2021-08-21 12:29:24 +02:00
commit d15f450fef
8 changed files with 85 additions and 7 deletions

View file

@ -336,6 +336,7 @@ static FFlagDef ActorFlagDefs[]=
DEFINE_FLAG(MF8, E4M6BOSS, AActor, flags8),
DEFINE_FLAG(MF8, MAP07BOSS1, AActor, flags8),
DEFINE_FLAG(MF8, MAP07BOSS2, AActor, flags8),
DEFINE_FLAG(MF8, AVOIDHAZARDS, AActor, flags8),
// Effect flags
DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),