Revert "- fixed: 3D floor that extend into the real sector's floor were not clipped properly."
This reverts commit a33ad3c99e.
Turns out that this breaks legitimate maps. So I'd rather let that one broken map glitch than the good ones.
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1 changed files with 0 additions and 6 deletions
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@ -1392,12 +1392,6 @@ void GLWall::DoFFloorBlocks(seg_t * seg, sector_t * frontsector, sector_t * back
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ff_topleft = topleft;
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ff_topright = topright;
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}
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if (ff_bottomleft < bottomleft && ff_bottomright < bottomright)
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{
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// the new section extends into the floor.
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ff_bottomleft = bottomleft;
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ff_bottomright = bottomright;
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}
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// do all inverse floors above the current one it there is a gap between the
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// last 3D floor and this one.
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