renamed things in file system to reduce Doom specific terminology.
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50 changed files with 313 additions and 318 deletions
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@ -105,7 +105,7 @@ void FSavegameManager::ReadSaveStrings()
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// old, incompatible savegame. List as not usable.
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oldVer = true;
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}
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else if (iwad.CompareNoCase(fileSystem.GetResourceFileName(fileSystem.GetIwadNum())) == 0)
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else if (iwad.CompareNoCase(fileSystem.GetContainerName(fileSystem.GetBaseNum())) == 0)
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{
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missing = !G_CheckSaveGameWads(arc, false);
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}
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