renamed things in file system to reduce Doom specific terminology.

This commit is contained in:
Christoph Oelckers 2024-11-24 16:55:09 +01:00
commit d1abc3eb8c
50 changed files with 313 additions and 318 deletions

View file

@ -105,7 +105,7 @@ void FSavegameManager::ReadSaveStrings()
// old, incompatible savegame. List as not usable.
oldVer = true;
}
else if (iwad.CompareNoCase(fileSystem.GetResourceFileName(fileSystem.GetIwadNum())) == 0)
else if (iwad.CompareNoCase(fileSystem.GetContainerName(fileSystem.GetBaseNum())) == 0)
{
missing = !G_CheckSaveGameWads(arc, false);
}