renamed things in file system to reduce Doom specific terminology.

This commit is contained in:
Christoph Oelckers 2024-11-24 16:55:09 +01:00
commit d1abc3eb8c
50 changed files with 313 additions and 318 deletions

View file

@ -2322,7 +2322,7 @@ bool FBehavior::Init(FLevelLocals *Level, int lumpnum, FileReader * fr, int len,
if ((Level->flags2 & LEVEL2_HEXENHACK) && gameinfo.gametype == GAME_Hexen && lumpnum == -1 && reallumpnum > 0)
{
int fileno = fileSystem.GetFileContainer(reallumpnum);
const char * filename = fileSystem.GetResourceFileName(fileno);
const char * filename = fileSystem.GetContainerName(fileno);
if (!stricmp(filename, "HEXEN.WAD") || !stricmp(filename, "HEXDD.WAD"))
{
ShouldLocalize = true;