renamed things in file system to reduce Doom specific terminology.
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a3475d3973
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50 changed files with 313 additions and 318 deletions
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@ -1234,7 +1234,7 @@ class GLDefsParser
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if (lumpnum != -1)
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{
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if (iwad && fileSystem.GetFileContainer(lumpnum) <= fileSystem.GetMaxIwadNum()) useme = true;
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if (iwad && fileSystem.GetFileContainer(lumpnum) <= fileSystem.GetMaxBaseNum()) useme = true;
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if (thiswad && fileSystem.GetFileContainer(lumpnum) == fileSystem.GetFileContainer(workingLump)) useme = true;
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}
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if (!useme) return;
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@ -1421,7 +1421,7 @@ class GLDefsParser
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if (lumpnum != -1)
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{
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if (iwad && fileSystem.GetFileContainer(lumpnum) <= fileSystem.GetMaxIwadNum()) useme = true;
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if (iwad && fileSystem.GetFileContainer(lumpnum) <= fileSystem.GetMaxBaseNum()) useme = true;
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if (thiswad && fileSystem.GetFileContainer(lumpnum) == fileSystem.GetFileContainer(workingLump)) useme = true;
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}
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if (!useme) return;
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