- Separated low level sound code from all high level dependencies.
SVN r1228 (trunk)
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10 changed files with 203 additions and 152 deletions
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September 15, 2008 (Changes by Graf Zahl)
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- Separated low level sound code from all high level dependencies.
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- Separated low level sound channel class from high level class which now
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is just a subclass of the low level class.
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- Moved some more high level sound logic out of FMODSoundRenderer:
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The rolloff and channel ended callbacks now call functions in s_sound.cpp
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instead of working on the data itself and GSnd->StopSound has been replaced
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