- Separated low level sound code from all high level dependencies.

SVN r1228 (trunk)
This commit is contained in:
Christoph Oelckers 2008-09-15 18:18:04 +00:00
commit d1f8518a79
10 changed files with 203 additions and 152 deletions

View file

@ -1,4 +1,7 @@
September 15, 2008 (Changes by Graf Zahl)
- Separated low level sound code from all high level dependencies.
- Separated low level sound channel class from high level class which now
is just a subclass of the low level class.
- Moved some more high level sound logic out of FMODSoundRenderer:
The rolloff and channel ended callbacks now call functions in s_sound.cpp
instead of working on the data itself and GSnd->StopSound has been replaced