Merge remote-tracking branch 'remotes/origin/master' into modern
# Conflicts: # src/d_main.cpp # src/hwrenderer/scene/hw_weapon.cpp
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commit
d2309af3d5
43 changed files with 221 additions and 235 deletions
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@ -662,6 +662,7 @@ void D_Display ()
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players[consoleplayer].camera = players[consoleplayer].mo;
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}
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auto &vp = r_viewpoint;
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if (viewactive)
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{
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DAngle fov = 90.f;
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@ -672,7 +673,7 @@ void D_Display ()
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fov = cam->player->FOV;
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else fov = cam->CameraFOV;
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}
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R_SetFOV(r_viewpoint, fov);
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R_SetFOV(vp, fov);
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}
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// fullscreen toggle has been requested
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@ -681,7 +682,7 @@ void D_Display ()
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screen->ToggleFullscreen(fullscreen);
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V_OutputResized(screen->GetWidth(), screen->GetHeight());
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setmodeneeded = false;
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}
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}
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// change the view size if needed
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if (setsizeneeded)
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@ -694,8 +695,8 @@ void D_Display ()
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}
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else
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{
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R_ExecuteSetViewSize (r_viewpoint, r_viewwindow);
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}
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R_ExecuteSetViewSize (vp, r_viewwindow);
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}
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}
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// [RH] Allow temporarily disabling wipes
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@ -793,7 +794,7 @@ void D_Display ()
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{
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StatusBar->DrawCrosshair();
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}
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StatusBar->CallDraw (HUD_AltHud);
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StatusBar->CallDraw (HUD_AltHud, vp.TicFrac);
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StatusBar->DrawTopStuff (HUD_AltHud);
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}
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else
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@ -801,13 +802,13 @@ void D_Display ()
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{
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EHudState state = DrawFSHUD ? HUD_Fullscreen : HUD_None;
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StatusBar->DrawBottomStuff (state);
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StatusBar->CallDraw (state);
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StatusBar->CallDraw (state, vp.TicFrac);
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StatusBar->DrawTopStuff (state);
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}
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else
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{
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StatusBar->DrawBottomStuff (HUD_StatusBar);
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StatusBar->CallDraw (HUD_StatusBar);
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StatusBar->CallDraw (HUD_StatusBar, vp.TicFrac);
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StatusBar->DrawTopStuff (HUD_StatusBar);
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}
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//stb.Unclock();
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