- reformatting for easier search.
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69 changed files with 202 additions and 170 deletions
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@ -634,7 +634,7 @@ int AMorphProjectile::DoSpecialDamage (AActor *target, int damage, FName damaget
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return -1;
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}
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void AMorphProjectile::Serialize (FArchive &arc)
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void AMorphProjectile::Serialize(FArchive &arc)
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{
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Super::Serialize (arc);
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arc << PlayerClass << MonsterClass << Duration << MorphStyle << MorphFlash << UnMorphFlash;
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@ -647,7 +647,7 @@ IMPLEMENT_POINTY_CLASS (AMorphedMonster)
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DECLARE_POINTER (UnmorphedMe)
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END_POINTERS
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void AMorphedMonster::Serialize (FArchive &arc)
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void AMorphedMonster::Serialize(FArchive &arc)
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{
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Super::Serialize (arc);
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arc << UnmorphedMe << UnmorphTime << MorphStyle << MorphExitFlash << FlagsSave;
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