- Fixed: In the Doom2 cast finale it was impossible to toggle the console.
- Added APROP_Friendly actor property for ACS. - Added a new flag, MF2_DONTREFLECT that prevents missiles from being reflected. - Fixed: ALoreShot::DoSpecialDamage must check whether the shooter is still present. If it had been removed before the projectile hits its target a crash could occur. - Fixed: GetPlayerInfo was missing breaks and always returned 0 as a result. - Added Grubber's submission for printing key bindings in ACS. SVN r491 (trunk)
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9 changed files with 75 additions and 20 deletions
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@ -2383,6 +2383,8 @@ int AActor::SpecialMissileHit (AActor *victim)
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bool AActor::AdjustReflectionAngle (AActor *thing, angle_t &angle)
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{
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if (flags2 & MF2_DONTREFLECT) return true;
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// Change angle for reflection
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if (thing->flags4&MF4_SHIELDREFLECT)
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{
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