- fixed: An actor's default stencil color should be set in DECORATE instead of doing some hackery elsewhere to compensate for the lack of initialization.
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@ -37,6 +37,7 @@ ACTOR Actor native //: Thinker
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MissileHeight 32
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SpriteAngle 0
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SpriteRotation 0
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StencilColor "00 00 00"
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// Functions
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native bool CheckClass(class<Actor> checkclass, int ptr_select = AAPTR_DEFAULT, bool match_superclass = false);
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